# 0 - Great War
model = {
	cost				= 6
	buildtime 			= 615
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 1
	maxspeed			= 18
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1 # was 4
	visibility			= 80
	seadefence			= 8
	airdefence			= 1
	seaattack			= 12
	subattack			= 0
	convoyattack			= 12
	airattack			= 1
	shorebombardment		= 5
	transportcapability		= 0
	
	
	range				= 2500
	supplyconsumption		= 0.4
	fuelconsumption			= 0.8
	distance			= 0.3
}
# 1 - Early
model = {
	cost				= 7
	buildtime 			= 615
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 1
	maxspeed			= 21
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1 # was 4
	visibility			= 80
	seadefence			= 9
	airdefence			= 2
	seaattack			= 14
	subattack			= 0
	convoyattack			= 14
	airattack			= 1
	shorebombardment		= 6
	transportcapability		= 0
	
	range				= 2700
	supplyconsumption		= 0.5
	fuelconsumption			= 0.8
	distance			= 0.31
}
# 2 - Basic
model = {
	cost				= 8
	buildtime 			= 615
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 1
	maxspeed			= 23
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 1 # was 4
	visibility			= 80
	seadefence			= 10
	airdefence			= 3
	seaattack			= 16
	subattack			= 0
	convoyattack			= 16
	airattack			= 1
	shorebombardment		= 7
	transportcapability		= 0
	
	range				= 3000
	supplyconsumption		= 0.5
	fuelconsumption			= 0.8
	distance			= 0.32
}
# 3 - Improved
model = {
	cost				= 9
	buildtime 			= 615
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 1
	maxspeed			= 26
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 1 # was 4
	visibility			= 80
	seadefence			= 12
	airdefence			= 3
	seaattack			= 17
	subattack			= 0
	convoyattack			= 17
	airattack			= 3
	shorebombardment		= 8
	transportcapability		= 0
	
	range				= 3500
	supplyconsumption		= 0.6
	fuelconsumption			= 0.8
	distance			= 0.34
}
# 4 - Advanced
model = {
	cost				= 10
	buildtime 			= 630
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 2
	maxspeed			= 28
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 2 # was 5
	visibility			= 80
	seadefence			= 14
	airdefence			= 4
	seaattack			= 18
	subattack			= 0
	convoyattack			= 18
	airattack			= 4
	shorebombardment		= 9
	transportcapability		= 0
	
	range				= 4000
	supplyconsumption		= 0.7
	fuelconsumption			= 0.8
	distance			= 0.36
}
# 5 - Semi-Modern
model = {
	cost				= 12
	buildtime 			= 630
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 2
	maxspeed			= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 3
	subdetectioncapability		= 2 # was 5
	visibility			= 80
	seadefence			= 16
	airdefence			= 5
	seaattack			= 20
	subattack			= 1
	convoyattack			= 20
	airattack			= 5
	shorebombardment		= 10
	transportcapability		= 0
	
	range				= 4000
	supplyconsumption		= 0.8
	fuelconsumption			= 0.8
	distance			= 0.36
}
# 6 - Nuclear
model = {
	cost				= 14
	buildtime 			= 640
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 2
	maxspeed			= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 3
	subdetectioncapability		= 3 # was 6
	visibility			= 80
	seadefence			= 18
	airdefence			= 6
	seaattack			= 22
	subattack			= 1
	convoyattack			= 22
	airattack			= 6
	shorebombardment		= 10
	transportcapability		= 0
	
	range				= 8000
	supplyconsumption		= 2.0
	fuelconsumption			= 0
	distance			= 0.36
}
# 7 - Modern
model = {
	cost				= 14
	buildtime 			= 640
	defaultorganisation 		= 30
	morale				= 30
	manpower			= 2
	maxspeed			= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 3
	subdetectioncapability		= 3 # was 6
	visibility			= 80
	seadefence			= 18
	airdefence			= 6
	seaattack			= 22
	subattack			= 1
	convoyattack			= 22
	airattack			= 6
	shorebombardment		= 10
	transportcapability		= 0
	
	range				= 4000
	supplyconsumption		= 0.8
	fuelconsumption			= 0.8
	distance			= 0.36
}