Вот информация об моде (только на английском)
Автор "Alex_brunius"
Hi there! I just finished my first early version of a Naval Improvement mod called "Steel Monsters".
Changelog: v 0.1
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Added units:
# Ultra Heavy Battleship
Added components for:
# Ultra Heavy Battleship
# Super Heavy Battleship
Added technologies:
# Ultra Heavy Battleship.
# Floatplane Adaptations.
# Smallship Torpedoes.
# Proximity Fuse.
Changed technologies:
# Destroyer Main Armaments -> Dual Purpose guns (added air attack/defence for all ships).
# Heavier Ship Armour now also slows all ships down.
# Ship Engine Upgrades now increase fuel consumtion by a noticable margin.
# Fixed Smallship ASW so that It works beyond level 3.
# Naval Radar now increases night combat efficiency.
Components & Modelnames will be added and supported for the 4 major Naval powers (ENG, USA, JAP, GER) in English. (Currently only added for Floatplanes).
Goals: To improve how naval warfare feels and make it more realistic as well as let the player, not the game, tailor what kinds of ships and fleets you want to build. By adding drawbacks there are more reasons to use older ship components or skip some component all together in some cases.
Balance:
*Changed Amph Assault penalty to -80%
*Changed minimum divisions size to 4000 (to make it easier to garrison coasts)
*Changed the cost of Convoys and Escorts to 9 times as much
Changed the cost of Transports to 4 times as much and trippled their hullsize to make them more durable
*Changed Air stacking penalty to 5% per airwing after the first
*Changed the shore bombardment cap to -80%
*Increased the org lost from strategic redeployment (from 0.02 to 0.10) to make it harder to react quickly to hostile landings
Added Officer cost to all naval units and CAGs
*Doubled Leadership to Officer ratio to compensate
Added a small transport capacity to most naval warships, a warship fleet should now be able to carry a few infantry brigades
Tweaked transport weight of most brigades (increased weight for motor units)
Halved baseline supply and fuel consumtion for ships so larger fleets can be based at small Island bases
* Will not work unless you also copy -> paste the defines.lua file from the mod/Steel Monsters/common directory to the regular one. Make sure to backup first!
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Have fun and don't be afraid to come back here and tell me what you think was good/bad or suggest changes.
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